李锦辉 Dr Li Jinhui (Kevin)
【个人简介】
现为威尼斯9479最新教授、博士生导师,计算传播研究中心研究员,“暨南英才计划”暨南杰青。新加坡南洋理工大学博士、博士后,香港中文大学传播学访问学者(2023),芬兰图尔库应用科学大学访问研究员(2016)。曾入选斯坦福大学与Elsevier发布的2023年度“全球前2%顶尖科学家”榜单,获得国际传播学会年会(ICA 2024)最佳论文奖、广东省第六届高校青年教师教学大赛三等奖、威尼斯9479最新“本科教学校长奖”、威尼斯9479最新优秀本科毕业设计指导教师等。发表论文与著作50多篇,其中SSCI/SCI论文40余篇,包含Communication Research, Information Processing & Management, Health Communication, Computers in Human Behavior, Journalism & Mass Communication Quarterly, Public Understanding of Science,《新闻大学》《全球传媒学刊》《傳播與社會學刊》等。主持包含国家级、省部级、厅校级项目等研究课题7项,也是多个国内外顶尖期刊和研究基金的特邀评审专家。博士后期间担任新加坡政府资助的国家级健康科技项目的研究员,并多次应邀到政府机关和国内外高校(新加坡、芬兰、香港等)进行学术报告。
I'm currently a professor (full) at School of Journalism and Communication, Jinan University (JNU). I received my doctoral degree in Information Studies from Wee Kim Wee School of Communication and Information, Nanyang Technological University (NTU), Singapore. Prior to JNU, I worked as a Post-Doc Research Fellow at NTU. I’m also a Communication Visiting Scholar at Chinese University of Hong Kong (2023), as well as Visiting Fellow at Turku University of Applied Sciences (2016). I serve as Associate Editor of Frontiers in Psychology (SSCI Q1), as well as invited reviewer for national research grants and top-tiered journals. I have been ranked as World’s Top 2% Most-Cited Scientists (by Stanford University and Elsevier, 2023), and received many awards including Top Paper Award in ICA 2024, President Award for Undergraduate Teaching (JNU).
I have 40+ high quality publications, including journals articles in Communication Research, Information Processing & Management, Health Communication, Computers in Human Behavior, Journalism & Mass Communication Quarterly, Public Understanding of Science, etc. I have led several research projects funded by National Social Science Fund of China, Guangdong Young Innovative Talent Grant, as well as delivered talks in both government agencies and academic institutions.
个人网页Personal website in English: https://lijinhuihust.wixsite.com/lijh
【工作教育】
2019-今, 威尼斯9479最新,教授
2023 香港中文大学,传播学访问学者
2018-2019,新加坡南洋理工大学,博士后研究员
2016 芬兰图尔库科技大学,访问研究员
2012-2018,新加坡南洋理工大学,信息学博士
2010-2012,新加坡国立大学,工业设计硕士(期间转博)
2006-2010,华中科技大学,工业设计学士、工商管理学士(双学位)
【研究领域】
健康信息行为、计算/智能传播、人机交互
*可招收对以上研究方向感兴趣的研究生,优先考虑有相关量化研究经历、及英语能力(读写)突出者。有兴趣的同学可发简历和写作样本到本人邮箱。
【联系方式】
lijinhui [at] jnu.edu.cn | lijinhuihust [at] gmail.com
广东省广州市天河区黄埔大道西601威尼斯9479最新第二文科楼538室
【学术兼职】
中国新闻史学会健康传播专业委员会(首届)常务理事
中国新闻史学会智能与计算传播专业委员会常务理事
国际信息科学与技术学会(ASIS&T)国际信息议题小组(SIG-III)专家导师
Frontiers in Psychology(SSCI)副主编
《新闻与传播科学通报》副主编
《工业工程设计》期刊编委
新加坡教育局TERF基金、新加坡卫生局ILTCR基金特邀评审
【主要授课】
研究生:《新闻传播学研究方法》《营销传播效果研究》
本科:《社会科学研究方法》《媒体策略》《Introduction to Internet Communication》(全英)《Health Communication》(全英)
线上慕课MOOC:《Health Communication: Foundation and Applications》(全英)
【科研项目】
2022,主持国家社科基金青年项目“健康中国战略下来年群体虚假信息扩散的风险评估与算法治理研究”
2022,主持国务院侨务办公室华文教育研究课题一般项目“华裔青少年中华文化体验模式创新与成效研究”
2020,主持广东省普通高校青年创新人才项目“国际自媒体中的广州:基于YouTube视频网站的广州城市形象传播现状与对策研究”
2022,主持暨南社科高峰文库项目“老年抑郁干预‘体感化’体系构建研究”
2022,主持威尼斯9479最新教学质量与教学改革工程教学改革研究项目“港澳台侨学生新文科研究性能力培养的创新与实践——以《社会科学研究方法》课程体系建设为例
【代表性论文】
(*通讯作者)
Computational/AI-Mediated Communication计算/智能传播:
Li, J., & Shi, W.* (2024). Accessing the Impact of TikTok’s Algorithm on Regional Inequality in Health Information. Health Communication. [SSCI Q1, IF=3]
Shi, W., & Li, J.* (2024). New Digital Divide Shaped by Algorithm? Evidence from Agent-Based Testing on Douyin’s Health-Related Video Recommendation. Communication Research, 51(7), 867-890. [SSCI Q1, IF=4.9] (ICA 2024最佳论文奖)
Li, J., & Shi, W.* (2024). Debates over the role of Traditional Chinese Medicine on COVID-19: A computational comparison between professionals and laypersons in Chinese online knowledge community. Social Science & Medicine, 361, 117366. [SSCI Q1, IF=4.9, ABS 4]
李锦辉*,颜晓鹏. (2022).“双向驯化”:年轻群体在算法实践中的人机关系探究.新闻大学 (12),15-31. [CSSCI]
李锦辉*,颜晓鹏,张俊杰,周妍红.(2023).年轻群体微信使用的隐私披露行为影响机制研究:隐私犬儒主义的中介效应.新闻与传播评论 (01),87-101. [CSSCI扩]
Health Information Behavior 健康信息行为:
Li, J., Yang, X.* (2024). Does Exposure Necessarily Lead to Misbelief? A Meta-Analysis of Susceptibility to Health Misinformation. Public Understanding of Science. [SSCI Q1, IF=4.1]
Li, J.* (2024). Promoting HPV vaccination: effectiveness of mobile short videos for shaping attitudes and influencing behaviors. Humanities and Social Sciences Communications. 11, 1092. [SSCI Q1, IF=3.5]
Yang, X., Li, S., & Li, J., * (2024). Enhancing H. Pylori Prevention through Fear Appeals in Health PSAs: Two Randomized Experiments. Health Psychology. [SSCI Q1, IF=3.1]
Li, J.* (2023). Information Avoidance in the Age of COVID-19: A Meta-Analysis. Information Processing and Management. 60(1), 103163. [SSCI Q1, IF=8.6]
Li, J., Zheng, H*. (2022). Online Information Seeking and Disease Prevention Intent During COVID-19 Outbreak. Journalism & Mass Communication Quarterly, 99(1), 69–88. [SSCI Q1, IF=3.6]
Li, J., Zheng, H.*, Duan, X. (2021). Factors Influencing the Popularity of a Health-Related Answer on a Chinese Question-and-Answer Website: Case Study. Journal of Medical Internet Research, 23(9), e29885. [SCI Q1, IF=7.4]
李錦輝*,王晴,明偉傑.(2023).資訊、認知與行為:中國民眾新冠疫苗猶豫的影響因素及機制研究.傳播與社會學刊. [TSSCI]
李锦辉*,张缘.(2022).信息疫情视角下儿童家长的疫苗犹豫机制研究.全球传媒学刊 (03),16-34. [CSSCI]
Human-Computer Interaction人机交互:
Li, J.* (2023). Digital Technologies for Mental Health Improvements in the COVID-19 Pandemic: A Scoping Review. BMC Public Health. 23(1), 413. [SCI Q2, IF=4.5]
Zheng, H., Li, J.*, Salmon, C.T., Theng, Y.L. (2020). The effects of exergames on emotional well-being of older adults. Computers in Human Behavior, 110, 106383. [SSCI Q1, IF=9.9]
Li, J.*, Erdt, M., Chen, L., Cao, Y., Lee, S.Q., and Theng, Y.L. (2018). The Social Effects of Exergames on Older Adults: A Systematic Review and Metric Analysis. Journal of Medical Internet Research, 20(6), e10486. [SCI Q1, IF=7.4]
Li, J.*, Xu, X., Pham, T.P., Theng, Y.L., Katajapuu, N., and Luimula, M. (2017). Exergames Designed for Older Adults: A Pilot Evaluation on Psychosocial Well-Being. Games for Health Journal, 6(6), 371-378. [SSCI Q1, IF=3.1]
Li, J.*, Theng, Y.L. and Foo, S. (2016). Exergames for older adults with subthreshold depression: Does higher playfulness lead to better improvement in depression? Games for Health Journal, 5(3), 175-182. [SSCI Q1, IF= 3.1]
Li, J.*, Theng, Y.L. and Foo, S. (2016). Effect of exergames on depression: A systematic review and meta-analysis. Cyberpsychology, Behavior, and Social Networking, 19(1), 34-42. [SSCI Q1, IF=6.6]
(更新于2024年12月)